Hell Is Other Chatbots

Inspired by the one act play "No Exit"
by Jean-Paul Sartre
In Sartre's No Exit, hell is sharing a room with other people for all eternity. Now hell might be sharing an eternity with other LLMs.

Features

  • Character GenerationEach playthrough seeds three distinct personalities
  • Dialogue EngineMulti-turn LLM conversations powered by API, with per-character system prompts and personality conditioning
  • Persistent MemoryA fine-tuned Qwen3-0.6B model extracts character details revealed in dialogue and saves them to a persistent database in Unity. The room lights flicker each time a detail is logged. These details are injected into each character's system prompt, so they remember you across turns.
  • LLM-Based AddressingInfers who the user is speaking to, based on information the characters have publicly shared

For full documentation, see the README.

Initializing Systems
Chat Engine Checking…
Memory Extractor Checking…
Enter
"L'enfer, c'est les autres" — Jean-Paul Sartre